Getting Started with XCode 5 for iOS Development

Once you decide you want to create your own iOS app or game, you’ll be spending a lot of time in XCode, the toolset and integrated development environment Apple provides for developers. With tutorial videos taken straight from Chapter 3 of our new Non-Programmers Guide To Building iOS Apps by author Tony Bove, we’re going to walk you through the basics of the XCode interface.


Before starting the videos below, you must register with Apple’s developer program, and gain access to their Dev Center online.

Exploring an XCode Project – Parts 1 and 2

In these videos, Tony shows you how to navigate the workspace window and source files for the Hello World sample project you can download from the Dev Center.

How to Use the XCode Editor

Tony shows how to access and use the text editor, continuing with the Hello World app. He also highlights XCode’s code completion functionality.

Accessing XCode Documentation and Quick Help

XCode is packed with built-in reference tools that will help you learn more about iOS frameworks, commands and terminology. Tony shows how easy it is to explore Apple’s documentation system and also how to search throughout your projects.

How to Run Your App in the Simulator

As you work on your app, you can quickly compile and run your app onscreen, testing compatibility with multiple devices through a simple virtual interface. In the second video, Tony shows how to interact with a simulated device once it has been loaded.

Learning More

If these videos seem fairly basic, that’s because they are. The new iOS Development for Non Programmers course assume no prior knowledge of coding or design, but gradually build the viewer’s understanding and confidence through step by step examples. If you want more advanced training, be sure to check out our extensive range of coverage in iOS programming.



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